As in, the Ghosts Leviathans are avoidable, but once you reach a certain distance into the Void, the silence begins (maybe even with a creepy PDA voiceover telling you about the drop in ambient noise coming from a "large biomass" or something) and if you don't turn back in time a death cinematic begins playing, in which this creature emerges out of the blue with a screech and the stuff I mentioned above happens and RIP. Note: Since I've had someone confuse this before, to make it clear, those little blue bits in the front view pic are NOT its eyes, they're part of the shards along its back, poking out down into the mouth and acting like fangs.Įdit: One way I think this could work along with the Ghost Leviathans is that while they are a danger in the Void as creatures you can escape from, the Silence would act as an outer limit to the Void. Anytime the player goes too far out, one of these could spawn and once close enough, trigger a death animation, with different ones for when you're in vehicles, with the spike piercing through the metal/glass etc. First, all music and ambiance would go near fully silent, leaving sounds like swimming, seamoth sounds etc, followed by a chilling deep out-of-this-world screech, this creature appearing through the dark and a giant spike swinging towards you before death (without directly showing the impalement for rating purposes). Then, get the player used to them, they’re not aggressive, they’re fine. These should be in the starter area, with a scan line like, evidence suggests there is no upper limit to their growth. r/subnautica help i have reaper 300m away from my base. This thread is archived New comments cannot be posted and votes cannot be cast. The Reefback is massive in size, with most of the creatures body being comprised of a thick, dark-blue carapace with a rounded, triangular front, and a relatively small body concentrated in the posterior. It is the third largest passive life form. Not mine but credit for this terrifying thing to whoever made it. The Reefback Leviathan is a passive leviathan class fauna species. It's appearance consists of a long white and red-coloured snake-like body with 4 large, red mandibles on it's face and a large, red and flat horn on the top of it's head, which it would've used to fight when. The reaper's egg is probably only twice as small. Spoilers Concept art for gargantuan leviathan in the lost river. A carnivorous, aggressive leviathan-class life form of fauna that inhabits multiple diverse regions on planet 4546b. Since there needs to be something in the Void stopping the player from going out (and I feel like it shouldn't be done via the ghost leviathan), I thought "What could be the most terrifying way of doing that?" and thought of the game going almost completely silent in the dark underwater, and built on that idea. The ghost leviathan egg is bigger than seamoth. As a result, not everything that is shown in Concept Art is guaranteed to make it into the game.Here's my second Subnautica creature concept, an idea I've had since I did the first one, which you can find here. Concept artists create many different designs, but usually only what the designers view as the most fitting and feasible concept ideas are chosen to undertake further development. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who created several highly detailed landscapes.Ĭoncept art is generally one of the first steps in the design process of features. an intricate, elegant, highly detailed digital. The main concept artists for the original Subnautica were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars, series as well as several other outsourced artists.įor Subnautica: Below Zero, the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley returned as an artist and Alex Ries was hired for the role of creature design. professional concept art portrait of a predatory alien species on a depth of field background, by cam sykes. As with any piece of artwork, I as the creator can always find things to improve upon, such as here I can still add a background and colour, however the piece as it is, is fine to be finished. There is Concept Art for biomes, vehicles, life forms, and Alien Technology. Fan-art of the most scary creature in Subnautica - The Reaper Leviathan Here I show the steps to one of my favourite pieces I've done. Many pieces of Concept Art have been created by the developers of Subnautica. The Reefback is a large passive leviathan with an ecosystem on its back, (Juveniles have no ecosystems on their backs though. Players new to the game would want to avoid or be cautious toward this article.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |